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List of Features in Release 2.0

The following is a complete list of features available in the release of MServer M.U.D. Codebase 2.0. Note, however, that some are still under construction (these will be noted under the ChangeLog, and To Do list in the archive distribution).

Feature Description: Status: Date Started:
Online Building of Areas (including rooms, objects, mobiles, and resets) 08/01/03
Objects can be containers with unlimited quantities of child objects "inside" of them N/A
Complex mobile, room, and object programs that can control large portions of game-play, making mudding more interactive and easier to control N/A
Complex mobile with fully configurable stats 07/22/03
Multiple languages, including one "commonly" spoken language 07/22/03
Exits by keyword support allowing for any keyword to point to a direction 07/22/03
Paging interface which allows output to be paged at 24 lines 07/22/03
Equipment can be damaged/repaired N/A
Complex yet easy to use help system which inclues WizHelp (not included in most other M.U.D.s) 07/12/03
Weapon/Object proficiencies N/A
Full set of container commands (fill, emtpy, etc) N/A
Complex player hierarchy (includes Mortals, Immortals, and Supremes) 01/10/03
Loads of flags for areas, rooms, objects, mobiles, and resets that allow control of just about any aspect you can imagine 01/13/03
Layer-able clothing which allows for extra Armor modifiers N/A
Brand new potions and viles, as well as "cursed" object support (using Spells) N/A
Rooms contain unlimited extra descriptions (with keywords) 08/01/03
Pipes and herb smoking N/A
Fully configurable stores, pharmacies, metalshops, and magicians' novelty cornes N/A
Multiple chat channels (Immortals, Mortals, Races, Classes, Guilds, etc) N/A
Multipile pre-made object templates, from swords and weapons to potions, books, and chests... N/A
Ability to ban IP addresses and/or player characters from connecting to the M.U.D. N/A

 

Key:
Finished Incomplete, Just Started Only Idea

 

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